Playtests at NERO Elkins
The following playtests will be in use at all NERO Elkins events:
- Base 5 Damage/Healing v1.2
- One Handed Block v1
- Critical Parry Modification v1
- Critical Slay/Assassinate Modification v1
- Stop Thrust v1
- Meditate v1.1 (10/7/2002) *updated, replaces old version
- Additional Spells (Volume 1) v1
- Magic Item Slots v2.0 (1/6/03) (5 Slots)
- Resurrection Modification v1.1 (7/20/2000)
- Racial Skills v1 (7/20/2000)
- Archery Aura v1.0 (10/7/2002)
- Base 5 Alchemy/Harmonics v1.2 (10/7/2002)
- Carrier Attacks v1.1 (10/7/2002)
- Damage Types v1.1 (10/7/2002)
- Formal Magic Logistics v1.1 (10/7/2002)
- Master Craftsmen v1.0 (10/7/2002)
- Modified Detect Magic Spell v1.0 (10/7/2002)
- New Character Rebuild v1.1 (10/7/2002)
- Return
v1.2 *replaces all prior Return play-tests (10/7/2002) - New Player Deaths v1.0 (10/7/2002)
- Physical Attacks v1.0 (10/7/2002)
- Spell Crossover v1.0 (10/7/2002)
- Staff Thrust v1.0 (10/7/2002)
- Storage Locker v1.0 (10/7/2002)
- Mind Effects Restrictions (1/6/03) - Love 9, Enslavement, Euphoria, and Forget potions are not allowed, nor will tags be printed for these items. These items will have no effect on characters at a NERO Elkins event, and any character under the effects of Love 9, Enslavement, or Euphoria who comes to a NERO Elkins event will be automatically cured by the pure Dalantian air.
- Magic Skills Playtest (3/19/2004)
- Magic Spells Volume 2 (3/19/2004)
- Smithing Playtest (3/19/2004)
- Armor Suite (3/19/2004)
- Blade Fury v1.0 (10/7/2002)
- Carrier Attacks v1.1 (10/7/2002)
- Formal Cantrips Playtest v4.1: http://www.nerolarp.com/playtests/Cantrips_V41.htm
For more information, visit http://www.nerolarp.com/playtests/PlaytestTOC.htm
Coming soon - a word document with the descriptions of the playtests. Please familiarize yourself with these before the event.