Playtests at NERO Elkins

The following playtests will be in use at all NERO Elkins events:

  • Base 5 Damage/Healing v1.2
  • One Handed Block v1
  • Critical Parry Modification v1
  • Critical Slay/Assassinate Modification v1
  • Stop Thrust v1
  • Meditate v1.1 (10/7/2002) *updated, replaces old version
  • Additional Spells (Volume 1) v1
  • Magic Item Slots v2.0 (1/6/03) (5 Slots)
  • Resurrection Modification v1.1 (7/20/2000)
  • Racial Skills v1 (7/20/2000)
  • Archery Aura v1.0 (10/7/2002)
  • Base 5 Alchemy/Harmonics v1.2 (10/7/2002)
  • Carrier Attacks v1.1 (10/7/2002)
  • Damage Types v1.1 (10/7/2002)
  • Formal Magic Logistics v1.1 (10/7/2002)
  • Master Craftsmen v1.0 (10/7/2002)
  • Modified Detect Magic Spell v1.0 (10/7/2002)
  • New Character Rebuild v1.1 (10/7/2002)
  • Return v1.2 *replaces all prior Return play-tests (10/7/2002)
  • New Player Deaths v1.0 (10/7/2002)
  • Physical Attacks v1.0 (10/7/2002)
  • Spell Crossover v1.0 (10/7/2002)
  • Staff Thrust v1.0 (10/7/2002)
  • Storage Locker v1.0 (10/7/2002)
  • Mind Effects Restrictions (1/6/03) - Love 9, Enslavement, Euphoria, and Forget potions are not allowed, nor will tags be printed for these items. These items will have no effect on characters at a NERO Elkins event, and any character under the effects of Love 9, Enslavement, or Euphoria who comes to a NERO Elkins event will be automatically cured by the pure Dalantian air.
  • Magic Skills Playtest (3/19/2004)
  • Magic Spells Volume 2 (3/19/2004)
  • Smithing Playtest (3/19/2004)
  • Armor Suite (3/19/2004)
  • Blade Fury v1.0 (10/7/2002)
  • Carrier Attacks v1.1 (10/7/2002)
  • Formal Cantrips Playtest v4.1: http://www.nerolarp.com/playtests/Cantrips_V41.htm

For more information, visit http://www.nerolarp.com/playtests/PlaytestTOC.htm

Coming soon - a word document with the descriptions of the playtests. Please familiarize yourself with these before the event.